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Digital Art and New Media Guide

Australian digital art, screen culture, media art and experimental practice pathways.

Digital and new media art includes video, sound, interactive work, VR, AR, generative systems, web-based art, projection, data, robotics and hybrid practices. The artwork may be the file, the system, the experience, the installation or the performance.

Best audienceDigital artists, media artists, students, curators, educators and experimental practitioners
Location focusAustralia-wide
Use this guide whenAustralian digital art, screen culture, media art and experimental practice pathways.

Quick summary

  • Document hardware and software requirements.
  • Keep master files and exhibition copies separate.
  • Record codecs, resolution, duration and dependencies.
  • Make installation diagrams.
  • Clarify edition and ownership terms.
  • Back up in multiple locations.
  • Test playback before delivery.
  • Plan for obsolescence and future migration.
Digital Art and New Media Guide

What makes digital art different

Digital works often need technical documentation, hardware, software, codecs, installation instructions, power, internet, sensors, projectors, screens or maintenance plans. The artwork may not be fully understood from a still image.

Curators and artists should document how the work is installed, what equipment is essential and what can be substituted.

Preservation and files

Digital preservation requires version control, file backups, formats, playback notes and rights documentation. A work stored on one hard drive is at risk.

Artists should keep master files, exhibition copies, installation diagrams and dependencies. Collectors should ask what they are acquiring: file, edition, certificate, hardware, instructions or licence.

Australian pathways

Look at media art organisations, experimental festivals, university galleries, digital culture programs, public art calls and interdisciplinary residencies. Digital practice often sits between art, technology, design and research.

Applications should explain both concept and technical feasibility.

Practical checklist

1. Document hardware and software requirements.

Document hardware and software requirements.

2. Keep master files and exhibition copies separate.

Keep master files and exhibition copies separate.

3. Record codecs, resolution, duration and dependencies.

Record codecs, resolution, duration and dependencies.

4. Make installation diagrams.

Make installation diagrams.

5. Clarify edition and ownership terms.

Clarify edition and ownership terms.

6. Back up in multiple locations.

Back up in multiple locations.

7. Test playback before delivery.

Test playback before delivery.

8. Plan for obsolescence and future migration.

Plan for obsolescence and future migration.

Common mistakes to avoid

Only submitting screenshots

Digital work needs moving documentation or install context.

No technical notes

Galleries need to know how the work runs.

One-file storage

Digital loss can be total if backups fail.

Unclear ownership

Collectors need to know what is included in the acquisition.

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